Tag Archives: Windows Store

Quiz for Geeks in now available in Windows Store!

Quiz for Geeks passed certification and is now available in Windows Store.

Before you try it, here is the game trailer:

Download it from here: http://apps.microsoft.com/windows/en-us/app/quiz-for-geeks/4b3becb8-97c6-40ef-b922-019e6a55c18d

Don’t forget to follow our Facebook page: https://www.facebook.com/QuizForGeeks

Let me know what you think. Good ratings are encouraged 🙂

 

 

Coming soon to Windows Store: Quiz for Geeks

  • Who played ‘Rachel Green’ in the TV Show Friends?
  • 19+16=…
  • What is the decimal value of the roman numeral LXIII?
  • What is the local currency in Laos called?
  • What is the name of the element “Cl”?

Can you answer any of these questions in 10 seconds or less? If the answers is YES then Quiz for Geeks is the game for you!

Quiz for Geeks is a fast paced game that tests your knowledge on a variety of topics from geography and history to mathematics and literature as well as entertainment and current events.

Thousands of dynamic questions structured in 5 levels of difficulty will challenge you as you progress in the game.

Quiz for Geeks

The game is days away from being launched, stick around and like our Facebook page, we’ll let you know when it reaches Windows Store.

How much code can you really place in your Portable Library?

Recently, Jevgeni asked me how much code I was able to share between my projects by using a Portable Library. He is contemplating building a Windows Phone and a Windows Store app and wants to create a Portable Library for sharing common code.

So I decided to get some numbers based on my new app code which is going to (hopefully) reach Windows Store soon.

Code Sharing between a Portable Library and a Windows Store app

Code sharing between a Portable Library and a Windows Store app

The app is not 100% ready yet, so I might add few lines of code but at the moment it turns out I placed more than 70% of my code in a Portable Library.

However, I invested quite a lot into having such a structure as I plan to release a Windows Phone app around the same core.

While you are waiting for my new app to be released :), go ahead and try my other apps already in the Windows Store: Puzzle Frenzy (download link) and Puzzle Frenzy Kids (download link).

Ask for User Rating: The Story of How I Doubled My Daily App Downloads

I currently have two apps in the Windows Store: Puzzle Frenzy and Puzzle Frenzy Kids. I’ve been closely monitoring user rating, feedback and request from day one and tried at the same time to tweak and improve the apps.

However, one thing I noticed quite fast was that my app was not getting too many ratings. Even if rating an app is possible in Windows 8 for all apps without extra work (bring up right side bar -> Settings -> Rate and review), my users were simply not doing that. On top of that, I noticed that my competitors’ apps and all the top apps in the same category had hundreds, thousands, even tens of thousands of ratings.

I also realized that the more ratings an app has, the higher it is placed in the Windows Store. It goes without saying that user ratings have a significant contribution to the ranking of the app.

Therefore, I decided to ask for user rating inside the apps, to see if the users will respond and rate my apps more frequently.

However, I found what I think is the sweet spot for getting users to rate the app:

  • I will ask users to rate the app only after they have engaged in (and hopefully enjoyed) the app, that is after they already played 3 puzzle games. By doing so, the users will most likely give it a good rating because they appear to have enjoyed the app enough to stay in the app and play all the 3 games.
  • I offer the user the choice not to rate it and ask again later. I tried not to be too annoying with these requests so I only display it after 3, 7, 15 or 30 games. If even after the fifth prompt the user hasn’t rated the app, I won’t bother him again because he most likely isn’t going to rate the app anyway.
  • I don’t bother the user again once he rated the app, but I still display a “Rate app” button on the home page, in case he changes his mind or wants to update his rating.
Puzzle Frenzy User Rating Prompt

Puzzle Frenzy User Rating Prompt

After introducing these changes, the number of ratings I was getting increased quite a lot.  In around one week I started to get the same number of ratings which before I was getting in one month.

As a consequence, (there were other factors for sure, but the user rating prompt was most likely the most important) the apps got ranked higher and higher, and they started getting more downloads.

On average, now I get around twice as many downloads as I did before.

I highly recommend adding such prompt to anyone developing apps on any platform.

Be ready however, with more ratings and feedback comes more responsibility.

Take user feedback into account and react to it as it will help you improve your app.

Good luck!